# Tutorial on how to use the `wargame` package This directory contains a tutorial on how to use the `wargame` package to make a hex'n'counter (Print'n'Play) wargame. It also contains information on how to make a VASSAL module from a game. ## The PDF and VASSAL module - [PDF](https://gitlab.com/wargames_tex/wargame_tex/-/jobs/artifacts/master/file/public/doc/latex/wargame/tutorial.pdf?job=dist) - [VASSAL module](https://gitlab.com/wargames_tex/wargame_tex/-/jobs/artifacts/master/file/public/doc/latex/wargame/Game.vmod?job=dist) ## Content - [`game.tex`](game.tex) The tutorial and game - [`game.sty`](game.sty) Package defining most stuff for the game - [`export.tex`](export.tex) Export graphics to VASSAL - [`patch.py`](patch.py) Patch VASSAL module ## How to build To build the tutorial, simple do pdflatex game pdflatex game Alternatively, if you use some sort of LaTeX Integrated Development Environment (IDE), load [`game.tex`](game.tex) into your IDE and run LaTeX from there. To build the VASSAL module, simply do pdflatex export.tex `kpsewhich wgexport.py` export.pdf export.json -o Game.vmod \ -d "Example module from LaTeX PnP game" \ -t "LaTeX wargame tutorial" -v 0.1 \ -p patch.py